Bugz



capacity touch project - a physics based platformer

Stomp the bugs!

We were given the prompt to create a game with multiple controllers so I remebered we (usually) have feet that we also can use to control a game. Then I thought what kind of input makes the most sense give with your feet. That way I landed on building a game about stomping bugs.


Being build to get stomped on the system couldn’t be made of flimsy buttons, so I decided to go with a capacity touch system. The capacity touch sensor connected to the aluminium foils detects the change in electrical charge when the foil is touched. That input gets processed by a xiao rp 2040 microboard that is programmed to give out a specifc keyboard output when it gets a signal from a specifc pin -> touching the aluminium foil arrives at the computer as a keyboard input and can be used in Unity.